TITLE: PREPARING STUDENTS FOR THE WORKPLACE THROUGH DESIGNING PRODUCTIVE ASSESSMENT TASKS: AN ACTIONABLE KNOWLEDGE PERSPECTIVE
Lina Markauskaite & Peter Goodyear
Preparing students for the workplace and assessing their readiness are often major challenges for university teachers. What kinds of concrete tasks help students develop professional capacities needed for situated knowledgeable action in a broad range of possible future workplace settings?
Our research examined assessment tasks that university teachers set for students in courses that were preparing them for work placements in five professions: nursing, pharmacy, teaching, social work, and school counselling. We combined ‘actionable knowledge’ and ‘objectual practice’ perspectives and investigated what students were asked to do, what they were expected to learn and how. Specifically, we analysed the nature of the objects that teachers selected for assessment tasks and the nature of the concrete artefacts that students were asked to produce.
Our results show some fundamental differences in teachers’ choices of objects. They ranged from basic and very specific aspects of professional work to some of the hardest and most broad-ranging challenges in the profession. The tasks also required students to engage in the production of a wide range of artefacts. We classified these as ‘cultural artefacts’, ‘conceptual artefacts’ and ‘epistemic artefacts’. Our discussion draws parallels between these three kinds of artefacts and the notions of ‘work ready’, ‘work knowledgeable’ and ‘work-capable’ graduates, respectively. We argue that teachers, through task designs, shape ways in which students learn to link action (skill) with meaning (knowledge). Our findings raise some important questions about the kinds of authentic tasks that help prepare work-capable graduates for future learning.
Keywords: Objectual practice, knowledge artefacts, assessment
The full paper is available in the HERDSA proceedings here.
If you’re interested in learning more about the underling ideas, see our book on Epistemic fluency in professional education and our Epistemic Fluency website.
Here are some papers associated with the themes of my recent podcast interview with Jason Lodge and Mollie Dollinger.
Teaching as design (Goodyear 2015)
In medias res: reframing design for learning (Goodyear & Dimitriadis 2013)
I received a request for this paper earlier today. It started life as a keynote at the Networked Learning conference in Lancaster in 2006. Maria Zenios visited us in Sydney later that year, and we were able to work together and develop a more extensive treatment of the issues. We used a recent paper in BJES by Effie MacLellan as a springboard. We combined ideas from Stellan Ohlsson, Allan Collins, Dave Perkins and Carl Bereiter to introduce epistemic tasks, forms, games and fluency. Then we linked this with research on learning through discussion by Helen Askell-Williams and Michael Lawson and by Rob Ellis and myself, to distinguish between weaker and stronger forms of collaborative knowledge building. If you’re serious about helping students prepare for work in complex knowledge creating jobs, then you need the stronger form.
I hadn’t reread this paper for a while, and I think it still stands up quite well. As of today, it’s had 87 citations, not all of them by me. I’m also glad to see that research on learning through discussion in higher education has been growing in the last 10 years. The literature was quite thin in 2006/7.
In 2008, Lina Markauskaite and I wrote a grant proposal that allowed us to do some of the ‘cognitive anthropology’ hinted at in this paper. The outcomes, and a much richer understanding of matters that were only sketched in the BJES paper, can be found in our ‘magnum opus’ – Markauskaite, L., & Goodyear, P. (2017). Epistemic fluency and professional education: innovation, knowledgeable action and actionable knowledge. Dordrecht: Springer.
In October 2016, David Boud and colleagues at Deakin University (Melbourne) held a symposium on evaluative judgement in higher education. I gave a brief presentation connecting some of the ideas that Lina and I have been developing on epistemic games and epistemic resourcefulness to evaluative judgement. We’ve written a chapter for the “book of the symposium” which Routledge should be publishing in 2017. Here’s the abstract for that chapter:
This chapter examines the development of evaluative judgement from the perspective of professional education, with a focus on the abilities needed to deal with problems that are both complex and novel. Professional work regularly entails engaging in knowledgeable action in previously unencountered situations and formulating methods, on the fly, for making judgements about the adequacy of one’s actions. On this view, evaluative judgement is an epistemic (knowledge creating) activity. We show how developing evaluative judgement can be understood as learning to play a range of epistemic games, and how epistemic resourcefulness enables one to frame complex judgements in principled ways.
A talk at the 10th International Conference on Networked Learning at Lancaster University in the UK (May 2016).
This paper provides an overview of, and rationale for, an approach to analysing complex learning networks. The approach involves a strong commitment to providing knowledge which is useful for design and it gives a prime place to the activity of those involved in networked learning. Hence the framework that we are offering is known as “Activity Centred Analysis and Design” or ACAD for short. We have used the ACAD framework in the analysis of 20 or so learning networks. These networks have varied in purpose, scale and complexity and the experience we have gained in trying to understand how these networks function has helped us improve the ACAD framework. This paper shares some of the outcomes of that experience and describes some significant new refinements to how we understand the framework. While the framework is able to deal with a very wide range of learning situations, in this paper we look more closely at some issues which are of particular importance in networked learning. For example, we discuss the distributed nature of design in networked learning – acknowledging the fact that learning networks are almost invariably co-configured by everyone who participates in them, and that this aspect of participation is often explicitly valued and encouraged. We see participation in (re)design as a challenging activity: one that benefits from some structured methods and ways of representing and unpicking the tangles of tasks, activities, tools, places and people
Here’s a pdf of the paper, which is also freely available online as part of the conference proceedings. Cite as: Goodyear, P., & Carvalho, L. (2016). Activity centred analysis and design in the evolution of learning networks. Proceedings of the 10th International Conference on Networked Learning, Edited by: Cranmer S, Dohn NB, de Laat M, Ryberg T & Sime, JA. Pp218-225. (ISBN 978-1-86220-324-2) http://www.networkedlearningconference.org.uk/abstracts/pdf/P16.pdf
And a copy of the slides, though not all were used in the presentation.
May 2016: Roberto Martinez-Maldonado presented our work at the CHI conference in San Jose.
Abstract: There is a steadily growing interest in the design of spaces in which multiple interactive surfaces are present and, in turn, in understanding their role in group activity. However, authentic activities in these multi-surface spaces can be complex. Groups commonly use digital and non-digital artefacts, tools and resources, in varied ways depending on their specific social and epistemic goals. Thus, designing for collaboration in such spaces can be very challenging. Importantly, there is still a lack of agreement on how to approach the analysis of groups’ experiences in these heterogeneous spaces. This paper presents an actionable approach that aims to address the complexity of understanding multi-user multi-surface systems. We provide a structure for applying different analytical tools in terms of four closely related dimensions of user activity: the setting, the tasks, the people and the runtime co-configuration. The applicability of our approach is illustrated with six types of analysis of group activity in a multi-surface design studio.
Further information and video on the CHAI website.